Tip: Exploiting Your Knight in the Endgame 2 of 3

Make sure to use your king! When all else is equal, the side with the more active king will get the upper hand. If you're unsure how to evaluate a knight endgame, try to see which king is closer to the center or queenside -- the closer king will be able to contribute to the action first.

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[Event "rated untimed match"]
[Site "?"]
[Date "1962.??.??"]
[Round "?"]
[White "Dyakov"]
[Black "Ayansky"]
[Result "1-0"]
[Annotator "David Hayes"]
[BlackElo "0"]
[FEN "7k/b3q2p/6p1/1p6/8/1B3QP1/P4PKP/8 w - - 0 1"]
[SetUp "1"]
[TimeControl "0"]
[WhiteElo "0"]

1. Qc3+ ( { White can try: } 1. Qd5 Kg7 2. Qxb5 Qe4+ 3. f3 Qd4 4. Kh3 { Results
in an opposite colored bishop draw. } ) 1... Qg7 2. Qc8+ Qg8 3. Qxg8# 1-0