Pawn Moves

Avoid moving pawns, because they cannot go backwards.

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[Event "rated untimed match"]
[Site "?"]
[Date "????.??.??"]
[Round "?"]
[White "Unknown"]
[Black "Unknown173"]
[Result "1-0"]
[Annotator "David Hayes"]
[BlackElo "0"]
[FEN "r4rk1/1b2bppp/pq2pn2/1p6/4N3/1PQ2B2/PBP2PPP/3R1RK1 w - - 0 1"]
[SetUp "1"]
[TimeControl "0"]
[WhiteElo "0"]

1. Rd6 ( { White can try: } 1. Rd7 Bxe4 2. Bxe4 Ra7 3. Rxa7 Qxa7 4. Bf3 h6 { Equal position. } ) 1... Bxd6 2. Nxf6+ gxf6 ( { Black can try: } 2... Kh8 3. Nd7 Bxh2+ 4. Kxh2 Qd6+ 5. Kg1 f6 6. Nxf8 Bxf3 7. Qxf3 Qxf8 { White wins with a
large material advantage. } ) 3. Qxf6 e5 4. Bxe5 Bxe5 5. Qxb6 Bxf3 6. gxf3 { White wins with a large material advantage. } 1-0